Speed Of Pac-Man in 2 Dimensions
Speed Of Pac-Man in 2 Dimensions
In this program you will be determining the speed of Pac-Man as he travels in the x-y plane. You will decide when to start and stop the timing to get the most accurate value you can for the speed of the object. Don't worry if you wait too long to start your timer since Pac-Man will return if he leaves the screen. You will be finding Pac-Man's total speed as well as the x and y components of his speed.

When you are ready to start the problem, click on the Begin button and when you have finished your calculation hit Enter Answers to submit your results.
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Speed x-axis (cm/s):
Speed y-axis (cm/s):
Speed total (cm/s):